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Khronos Releases OpenGL ES 3.0 Specs: Allowing the Next Generation of Mobile Applications to Benefit from Richer 3D Features and Enhanced Portability

By David Riess

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The Khronos Group announced the release of the OpenGL ES 3.0 specification, bringing significant functionality and portability enhancements to the industry-leading, royalty-free 3D graphics API (application programming interface) that is used on the majority of the world’s smartphones and tablets.  OpenGL ES 3.0 provides access to state-of-the-art graphics processing unit (GPU) functionality with portability across diverse mobile and embedded operating systems and platforms.  OpenGL ES 3.0 is backwards compatible with OpenGL ES 2.0, enabling applications to incrementally add new visual features to applications. 

New functionality in the OpenGL ES 3.0 specification includes:






The full specification and reference materials are available at http://www.khronos.org/registry/gles/.

Published on Aug 08, 2012

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